
Upgrades for prestige tiers can allow them to claim resources without resetting higher-tiers or just automatically gain a percentage of them each second. Lower nodes typically reset everything above but increase production so it's possible to progress.

Prestige Tree-likes: Games that employ a multi-level prestige system with each level providing a different resource, often on a tree just like the original.To ensure that buying lower-tier producers is still viable, an overall multiplier to the tier's production is often given with each one purchased. Polynomial Growth: Popularised by Antimatter Dimensions, these games have producer tiers, with producers 1 giving currency and higher-tier producers giving lower-tier ones.As with the production-oriented games, it may be difficult to ensure all damage-dealers actually contribute to the fight. Every few stages there's a boss with a time limit to ensure you don't go too far when you're not prepared.
#Idling to rule the gods pets evolution upgrade#
After reaching a certain level, the fighter can often get some kind of upgrade or bonus.

Some games with these features may downplay the idling gimmick by having mini-games that drive the mechanisms for scoring and\or upgrading, or just by having so many complicated upgrades that the player is constantly busy evaluating and choosing them, but if there is a concept of an escalating point total that goes up over time, it still falls under the "Idle" umbrella.įrequently, especially on mobile platforms, the game may provide some resource that "speeds up" the process. Many Idle Games also have a prestige system that functions like a New Game+, resetting the game but providing a "prestige" currency that carries over runs to ease subsequent runs, and some take it further by having multiple levels of prestige that reset the levels below it. More complicated Idle Games tend to have multiple currencies to make the purchasing decisions for upgrades more complex.


Upgrade units also tend to have theoretically infinite levels, but their increasing cost causes Diminishing Returns for Balance. Idle Games usually have a concept of buying upgrades that enhance your ability to gain points (whether active, idle, or both), yielding exponential gains that Pinball Scoring can't begin to describe.
