

- #Dungeon crawl stone soup evilyon manual
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CREDITS.txt contains a full list of contributors.Ĭrawl uses the following open source packages thanks to their developers: Since 2006, the Dungeon Crawl Stone Soup team has continued development. The final alpha of Linley's Dungeon Crawl (v4.1) was released by Brent Ross in 2005. See LICENSE for the full text.Ĭrawl is a descendant of Linley's Dungeon Crawl. License and history informationĬrawl is licensed as GPLv2+. Please be sure to read docs/develop/coding_conventions.md too.


Bug fixes as well as new features are very much welcome.įor large changes, it's always a good idea to talk with the dev team first, to see if any plans already exist and if your suggestion is likely to be accepted.
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See theįor developers (both existing & aspiring!), you can download/fork the source code and write patches. Them with a developer or submit them via a github pull request. In case you drew some tiles of your own, you can simply share If you want to give this a shot, please contact us. We're always open to improvements to existing tiles or variants of often-used
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You can also read the level-design manual for more help. Map makingĬrawl creates levels by combining many hand-made (but often randomised) maps, Improve interface or gameplay are welcome, but it's often best toĭiscuss changes before opening an issue or pull request. Many of the online servers host the regularly updated development version. For a detailed guide to the crawl workflow, look atĪt any time, there will be bugs - finding and reporting them is a great help. If you like the game and you want to help make it better, there are a number
